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Flight Season

Videogame made for the 2012 workshop of the ITESM Campus Guadalajara

in which 300 students made out around 15 teams to create a videogame in just 6 days.

 

In this workshop, my team assigned me the following tasks:

Graphic User Interface (GUI).

Gameplay Programming in Javascript.

Composition and staging.

All of this using Unity 3D engine.

Un Juego con Muchos Huevos

This Videogame was made during a workshop in the ITESM Campus Guadalajara (March, 2014), the challenge was to create a videogame in just 5 days. The company Huevocartoon was invited as the challenger and the judge of the event. All of the students from Animation and Digital Arts of the ITESM Campus Guadalajara (around 300) formed around 15 teams to compete between each other.

My Job was:

Graphic User Interface (GUI).

Gameplay Programming in Javascript.

Composition and staging.

All of this using Unity 3D engine.

Our team won the 2nd place.

Unreal Development Kit Project

I am very passionate for level design, so I decided to do something cool by myself, and this is what I came up with

using the Unreal Development Kit (UDK). 

 Although I used default assets that the UDK provides, I still used the geometry brushes to create a customized factory. All the lightning, fog, wind and post processing effects were also created by myself.

 

I am very pleased with the result, being my first creation with the Unreal Engine.

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